UTexture2D::TemporarilyDisableStreaming

Temporarily disable streaming so we update subregions of this texture without streaming clobbering it.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h

Include

#include "Engine/Texture2D.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture2D.cpp

Syntax

void TemporarilyDisableStreaming()

Remarks

Temporarily disable streaming so we update subregions of this texture without streaming clobbering it.

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