Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h |
Include |
#include "Engine/Texture2D.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Texture2D.cpp |
void TemporarilyDisableStreaming()
Temporarily disable streaming so we update subregions of this texture without streaming clobbering it.