Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/TextureCube.h |
Include |
#include "Engine/TextureCube.h" |
Source |
/Engine/Source/Runtime/Engine/Private/TextureCube.cpp |
virtual bool NeedsLoadForTargetPlatform
(
const ITargetPlatform * TargetPlatform
) const