| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/TextureLightProfile.h |
Include |
#include "Engine/TextureLightProfile.h" |
class UTextureLightProfile : public UTexture2D
Name | Description | ||
---|---|---|---|
|
float |
Brightness |
Light brightness in Candelas, imported from IES profile, <= 0 if the profile is used for masking only. |
|
float |
TextureMultiplier |
Multiplier to map texture value to result to integrate over the sphere to 1.0f |
Name | Description | |
---|---|---|
|
UTextureLightProfile ( |
Name | Description | ||
---|---|---|---|
|
PostEditChangeProperty ( |
Called when a property on this object has been modified externally |