Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTarget2D.h |
Include |
#include "Engine/TextureRenderTarget2D.h" |
Source |
/Engine/Source/Runtime/Engine/Private/TextureRenderTarget2D.cpp |
Resizes the render target without recreating the FTextureResource. Will not flush commands unless the render target resource doesnt exist