Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTarget2DArray.h |
Include |
#include "Engine/TextureRenderTarget2DArray.h" |
Source |
/Engine/Source/Runtime/Engine/Private/TextureRenderTarget2DArray.cpp |
UTexture2DArray * ConstructTexture2DArray
(
UObject * InOuter,
const FString & NewTexName,
EObjectFlags InFlags
)
Utility for creating a new UTexture2DArray from a TextureRenderTarget2DArray. TextureRenderTarget2DArray must be square and a power of two size.
New UTexture2DArray object.
Parameter |
Description |
---|---|
Outer |
Outer to use when constructing the new Texture2DArray. |
NewTexName |
Name of new UTexture2DArray object. |
Flags |
Various control flags for operation (see EObjectFlags) |