Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTargetVolume.h |
Include |
#include "Engine/TextureRenderTargetVolume.h" |
Source |
/Engine/Source/Runtime/Engine/Private/TextureRenderTargetVolume.cpp |
UVolumeTexture * ConstructTextureVolume
(
UObject * InOuter,
const FString & NewTexName,
EObjectFlags InFlags
)
Utility for creating a new UVolumeTexture from a TextureRenderTargetVolume. TextureRenderTargetVolume must be square and a power of two size.
New UVolumeTexture object.
Parameter |
Description |
---|---|
Outer |
Outer to use when constructing the new VolumeTexture. |
NewTexName |
Name of new UVolumeTexture object. |
Flags |
Various control flags for operation (see EObjectFlags) |