Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/World.cpp |
FDelegateHandle AddOnActorPreSpawnInitialization
(
const FOnActorSpawned::FDelegate & InHandler
)
Add a listener for OnActorPreSpawnInitialization events