Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/World.cpp |
Returns whether the passed in actor is part of any of the loaded levels actors array. Warning: Will return true for pending kill actors!
true if actor is contained by any of the loaded levels, false otherwise
Parameter |
Description |
---|---|
Actor |
Actor to check whether it is contained by any level |