UWorld::HandleDemoPauseCommand

Utility function to handle Exec/Console Command for pausing and unpausing a replay

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Source

/Engine/Source/Runtime/Engine/Private/World.cpp

Syntax

bool HandleDemoPauseCommand
(
    const TCHAR * Cmd,
    FOutputDevice & Ar,
    UWorld * InWorld
)

Remarks

Utility function to handle Exec/Console Command for pausing and unpausing a replay

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