Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
struct InitializationValues
Struct containing a collection of optional parameters for initialization of a World.
Name | Description | ||
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uint32: 1 |
bAllowAudioPlayback |
Are sounds allowed to be generated from this world. |
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uint32: 1 |
bCreateAISystem |
Should the AI system be created for this world. |
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uint32: 1 |
bCreateFXSystem |
Should the FX system be created for this world. |
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uint32: 1 |
bCreateNavigation |
Should the navigation system be created for this world. |
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uint32: 1 |
bCreatePhysicsScene |
Should the physics scene be created. bInitializeScenes must be true for this to be considered. |
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uint32: 1 |
bEnableTraceCollision |
Are collision trace calls valid within this world. |
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uint32: 1 |
bInitializeScenes |
Should the scenes (physics, rendering) be created. |
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uint32: 1 |
bRequiresHitProxies |
Should the render scene create hit proxies. |
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uint32: 1 |
bShouldSimulatePhysics |
Should physics be simulated in this world. |
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uint32: 1 |
bTransactional |
Should actions performed to objects in this world be saved to the transaction buffer. |
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TSubclassOf< cl... |
DefaultGameMode |
The default game mode for this world (if any) |
Name | Description | |
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InitializationValues() |
Name | Description | ||
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Initializati... |
AllowAudioPlayback ( |
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Initializati... |
CreateAISystem ( |
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Initializati... |
CreateFXSystem ( |
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Initializati... |
CreateNavigation ( |
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Initializati... |
CreatePhysicsScene ( |
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Initializati... |
EnableTraceCollision ( |
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Initializati... |
InitializeScenes ( |
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Initializati... |
RequiresHitProxies ( |
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Initializati... |
SetDefaultGameMode ( |
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Initializati... |
SetTransactional ( |
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Initializati... |
ShouldSimulatePhysics ( |