UWorld::InternalGetNetMode

Private version without inlining that does _not_ check Dedicated server build flags (which should already have been done).

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Source

/Engine/Source/Runtime/Engine/Private/World.cpp

Syntax

ENetMode InternalGetNetMode() const

Remarks

Private version without inlining that does not check Dedicated server build flags (which should already have been done).

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