Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Collision/WorldCollision.cpp |
bool LineTraceSingleByChannel
(
struct FHitResult & OutHit,
const FVector & Start,
const FVector & End,
ECollisionChannel TraceChannel,
const FCollisionQueryParams & Params,
const FCollisionResponseParams & ResponseParam
) const
Trace a ray against the world using a specific channel and return the first blocking hit
TRUE if a blocking hit is found
Parameter |
Description |
---|---|
OutHit |
First blocking hit found |
Start |
Start location of the ray |
End |
End location of the ray |
TraceChannel |
The 'channel' that this ray is in, used to determine which components to hit |
Params |
Additional parameters used for the trace |
ResponseParam |
ResponseContainer to be used for this trace |