Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Collision/WorldCollision.cpp |
bool OverlapBlockingTestByProfile
(
const FVector & Pos,
const FQuat & Rot,
FName ProfileName,
const FCollisionShape & CollisionShape,
const FCollisionQueryParams & Params
) const
Test the collision of a shape at the supplied location using a specific profile, and return if any blocking overlap is found
TRUE if any blocking results are found
Parameter |
Description |
---|---|
Pos |
Location of center of box to test against the world |
ProfileName |
The 'profile' used to determine which components to hit |
CollisionShape |
CollisionShape - supports Box, Sphere, Capsule |
Params |
Additional parameters used for the trace |