UWorld::PreDuplicate

Called before duplication.

Windows
MacOS
Linux

Override Hierarchy

UObject::PreDuplicate()

UWorld::PreDuplicate()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Source

/Engine/Source/Runtime/Engine/Private/World.cpp

Syntax

virtual void PreDuplicate
(
    FObjectDuplicationParameters & DupParams
)

Remarks

Called before duplication.

Parameters

Parameter

Description

DupParams

the full parameters the object will be duplicated with. Allows access to modify params such as the duplication seed for example for pre-filling the dup-source => dup-target map used by StaticDuplicateObject.

See Also

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