Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/LevelActor.cpp |
void RefreshStreamingLevels
(
const TArray< class ULevelStreaming * > & InLevelsToRefresh
)
Called when a specific set of streaming levels need to be refreshed
Parameter |
Description |
---|---|
LevelsToRefresh |
A TArray |