Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/World.cpp |
Transfers the set of Kismet / Blueprint objects being debugged to the new world that are not already present, and updates blueprints accordingly
Parameter |
Description |
---|---|
NewWorld |
The new world to find equivalent objects in |