Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/World.cpp |
bool UpdateCullDistanceVolumes
(
AActor * ActorToUpdate,
UPrimitiveComponent * ComponentToUpdate
)
Updates cull distance volumes for a specified component or a specified actor or all actors
True if the passed in actors or components were within a volume
Parameter |
Description |
---|---|
ComponentToUpdate |
If specified just that Component will be updated |
ActorToUpdate |
If specified (and ComponentToUpdate is not specified), all Components owned by this Actor will be updated |