Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/World.cpp |
void UpdateStreamingLevelPriority
(
ULevelStreaming * StreamingLevel
)
Inform the world that the streaming level has had its priority change and may need to be resorted if under consideration.