Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShowFlags.h |
Include |
#include "ShowFlags.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ShowFlags.cpp |
void EngineShowFlagOrthographicOverride
(
bool bIsPerspective,
FEngineShowFlags & EngineShowFlags
)
Call each view rendering after game [engine] show flags for rendering a view have been set; disables effects that will not work in an orthographic projection due to shader limitations.