Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Exporters/Exporter.h |
Include |
#include "Exporters/Exporter.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UnrealExporter.cpp |
static bool RunAssetExportTask
(
class UAssetExportTask * Task
)
Export the given object to file. Child classes do not override this, but they do provide an Export() function to do the resource-specific export work.
true if the the object was successfully exported
Parameter |
Description |
---|---|
Task |
The task to export. |