FActiveSound::FindClosestListener

Determines which of the provided listeners is the closest to the sound

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ActiveSound.h

Include

#include "ActiveSound.h"

Source

/Engine/Source/Runtime/Engine/Private/ActiveSound.cpp

Syntax

int32 FindClosestListener
(
    const TArray< struct FListener > & InListeners
) const

Remarks

Determines which of the provided listeners is the closest to the sound

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