FActiveSound::MarkPendingDestroy

Marks the active sound as pending delete and begins termination of internal resources.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ActiveSound.h

Include

#include "ActiveSound.h"

Source

/Engine/Source/Runtime/Engine/Private/ActiveSound.cpp

Syntax

void MarkPendingDestroy
(
    bool bDestroyNow
)

Remarks

Marks the active sound as pending delete and begins termination of internal resources. Only to be called from the owning audio device.

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