Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ActiveSound.h |
Include |
#include "ActiveSound.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ActiveSound.cpp |
void SetSourceBusSend
(
EBusSendType BusSendType,
const FSoundSourceBusSendInfo & SourceBusSendInfo
)
Sets the amount of audio from this active sound to send to the source bus.