FActiveSound::UpdateAttenuation

Updates the active sound's attenuation settings to the input parse params using the given listener

Windows
MacOS
Linux

Deprecated

  • Use UpdateAttenuation that passes a ListenerIndex instead

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ActiveSound.h

Include

#include "ActiveSound.h"

Source

/Engine/Source/Runtime/Engine/Private/ActiveSound.cpp

Syntax

void UpdateAttenuation
(
    float DeltaTime,
    FSoundParseParameters & ParseParams,
    const FListener & Listener,
    const FSoundAttenuationSettings * SettingsAttenuationNode
)

Remarks

Updates the active sound's attenuation settings to the input parse params using the given listener

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