uint8 bShouldRemainActiveIfDropped: 1
Whether the wave instances should remain active if they're dropped by the prioritization code. Useful for e.g. vehicle sounds that shouldn't cut out.
uint8 bShouldRemainActiveIfDropped: 1
Whether the wave instances should remain active if they're dropped by the prioritization code. Useful for e.g. vehicle sounds that shouldn't cut out.