FAdditionalStaticMeshIndexBuffers

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Syntax

struct FAdditionalStaticMeshIndexBuffers

Variables

Name Description

Public variable

FRawStaticIndex...

 

AdjacencyIndexBuffer

Index buffer containing adjacency information required by tessellation.

Public variable

FRawStaticIndex...

 

ReversedDepthOnlyIndexBuffer

Reversed depth only index buffer, used to prevent changing culling state between drawcalls.

Public variable

FRawStaticIndex...

 

ReversedIndexBuffer

Reversed index buffer, used to prevent changing culling state between drawcalls.

Public variable

FRawStaticIndex...

 

WireframeIndexBuffer

Index buffer resource for rendering wireframe mode.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss