Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
Include |
#include "AnimationRuntime.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
static ETypeAdvanceAnim AdvanceTime
(
const bool & bAllowLooping,
const float & MoveDelta,
float & InOutTime,
const float & EndTime
)
Advance CurrentTime to CurrentTime + MoveDelta. It will handle wrapping if bAllowLooping is true
return ETypeAdvanceAnim type
return ETypeAdvanceAnim type