FAnimationRuntime::AdvanceTime

Advance CurrentTime to CurrentTime + MoveDelta.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h

Include

#include "AnimationRuntime.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp

Syntax

static ETypeAdvanceAnim AdvanceTime
(
    const bool & bAllowLooping,
    const float & MoveDelta,
    float & InOutTime,
    const float & EndTime
)

Remarks

Advance CurrentTime to CurrentTime + MoveDelta. It will handle wrapping if bAllowLooping is true

return ETypeAdvanceAnim type

return ETypeAdvanceAnim type

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