Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
Include |
#include "AnimationRuntime.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
static void BlendPosesPerBoneFilter
(
FCompactPose & BasePose,
const TArray< FCompactPose > & BlendPoses,
FBlendedCurve & BaseCurve,
const TArray< FBlendedCurve > & BlendCurves,
FStackCustomAttributes & CustomAttributes,
const TArray< FStackCustomAttributes > & BlendAttributes,
FAnimationPoseData & OutAnimationPoseData,
TArray< FPerBoneBlendWeight > & BoneBlendWeights,
EBlendPosesPerBoneFilterFlags blendFlags,
enum ECurveBlendOption::Type CurveBlendOption
)