Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
Include |
#include "AnimationRuntime.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
static void BlendPosesTogetherPerBoneInMeshSpace
(
TArrayView< FCompactPose > SourcePoses,
TArrayView< const FBlendedCurve > SourceCurves,
TArrayView< const FStackCustomAttributes > SourceAttributes,
const UBlendSpaceBase * BlendSpace,
TArrayView< const FBlendSampleData > BlendSampleDataCache,
FAnimationPoseData & OutAnimationPoseData
)