FAnimationRuntime::ConvertCSTransformToBoneSpace

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MacOS
Linux

Deprecated

  • Please use the ConvertCSTransformToBoneSpace with a transform as the first argument

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h

Include

#include "AnimationRuntime.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp

Syntax

static void ConvertCSTransformToBoneSpace
(
    USkeletalMeshComponent * SkelComp,
    FCSPose< FCompactPose > & MeshBases,
    FTransform & InOutCSBoneTM,
    FCompactPoseBoneIndex BoneIndex,
    EBoneControlSpace Space
)

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