FAnimationRuntime::ConvertMeshRotationPoseToLocalSpace

Convert a MeshSpaceRotation pose to Local Space. Rotations are NOT normalized.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h

Include

#include "AnimationRuntime.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp

Syntax

static void ConvertMeshRotationPoseToLocalSpace
(
    FCompactPose & Pose
)

Remarks

Convert a MeshSpaceRotation pose to Local Space. Rotations are NOT normalized.

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