Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
Include |
#include "AnimationRuntime.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
Get Key Indices (start/end with alpha from start) with input parameter Time, NumFrames from % from StartKeyIndex, meaning (CurrentKeyIndex(float)-StartKeyIndex)/(EndKeyIndex-StartKeyIndex) by this Start-End, it will be between 0-(NumFrames-1), not number of Pos/Rot key tracks