Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
Include |
#include "AnimationRuntime.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
static void LerpPosesWithBoneIndexList
(
FCompactPose & PoseA,
const FCompactPose & PoseB,
FBlendedCurve & CurveA,
const FBlendedCurve & CurveB,
float Alpha,
const TArray< FCompactPoseBoneIndex > & BoneIndices
)
Lerp for FCompactPose. Stores results in PoseA. Performs PoseA = Lerp(PoseA, PoseB, Alpha); on reduced set of bones defined in BoneIndices list.