Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
Include |
#include "AnimationRuntime.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
static void UpdateDesiredBoneWeight
(
const TArray< FPerBoneBlendWeight > & SrcBoneBlendWeights,
TArray< FPerBoneBlendWeight > & TargetBoneBlendWeights,
const TArray< float > & BlendWeights
)