Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AnimationUtils.h |
Include |
#include "AnimationUtils.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp |
static int32 GetAnimTrackIndexForSkeletonBone
(
const int32 InSkeletonBoneIndex,
const TArray< FTrackToSkeletonMap > & TrackToSkelMap
)