FAnimationUtils::GetAnimationKeyFormatString

Converts an animation codec format into a human readable string

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AnimationUtils.h

Include

#include "AnimationUtils.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp

Syntax

static FString GetAnimationKeyFormatString
(
    enum AnimationKeyFormat InFormat
)

Remarks

Converts an animation codec format into a human readable string

Returns

The format as a string

Parameters

Parameter

Description

InFormat

The format to convert into a string

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