FAsyncBufferFillData

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleHelper.h

Include

#include "ParticleHelper.h"

Syntax

struct FAsyncBufferFillData

Variables

Name Description

Public variable

void *

 

DynamicParameterData

Pointer to dynamic parameter data

Public variable

int32

 

IndexCount

Number of indices in IndexData

Public variable

void *

 

IndexData

Pointer to index data

Public variable

FMatrix

 

LocalToWorld

Local to world transform.

Public variable

int32

 

OutTriangleCount

Number of triangles filled in

Public variable

int32

 

VertexCount

Number of verts in VertexData

Public variable

void *

 

VertexData

Pointer to vertex data

Public variable

int32

 

VertexSize

Stride of verts, used only for error checking

Public variable

const FSceneVie...

 

View

View for this buffer fill task

Public variable

FMatrix

 

WorldToLocal

World to local transform.

Constructors

Name Description

Public function

FAsyncBufferFillData()

Constructor, just zeros everything

Destructors

Name Description

Public function

~FAsyncBufferFillData()

Destructor, frees memory and zeros everything

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