FAsyncEncode::FAsyncEncode

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Syntax

FAsyncEncode
(
    TPendingTextureType * InPendingTexture,
    ULevel * InLightingScenario,
    FThreadSafeCounter & InCounter,
    ITextureCompressorModule * InCompressor
)

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