Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioStreamingCache.h |
Include |
#include "AudioStreamingCache.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AudioStreamingCache.cpp |
TArray< FObjectKey > GetLeastRecentlyUsedRetainedSoundWaves
(
int32 NumSoundWavesToRetrieve
)
Returns an array of the USoundwaves retaining the least recently used retained chunks in the cache. This can potentially return soundwaves for chunks that are retained by a currently playing sound, if the cache is thrashed enough.