FAudioDevice::AddSoundToStop

Marks a sound to be stopped. Returns true if added to stop, false if already pending stop.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDevice.h

Include

#include "AudioDevice.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp

Syntax

void AddSoundToStop
(
    FActiveSound * SoundToStop
)

Remarks

Marks a sound to be stopped. Returns true if added to stop, false if already pending stop.

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