FAudioDevice::GetAzimuth

Returns the azimuth angle of the sound relative to the sound's nearest listener.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDevice.h

Include

#include "AudioDevice.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp

Syntax

void GetAzimuth
(
    const FAttenuationListenerData & OutListenerData,
    float & OutAzimuth,
    float & AbsoluteAzimuth
) const

Remarks

Returns the azimuth angle of the sound relative to the sound's nearest listener. Used for 3d audio calculations.

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