Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include |
#include "AudioDevice.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp |
void GetAzimuth
(
const FAttenuationListenerData & OutListenerData,
float & OutAzimuth,
float & AbsoluteAzimuth
) const
Returns the azimuth angle of the sound relative to the sound's nearest listener. Used for 3d audio calculations.