Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include |
#include "AudioDevice.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp |
float GetFocusFactor
(
const float Azimuth,
const FSoundAttenuationSettings & AttenuationSettings
) const
Returns the focus factor of a sound based on its position and listener data.