FAudioDevice::GetSquaredDistanceToListener

Windows
MacOS
Linux

Deprecated

  • Use GetDistanceSquaredToListener to check against a specific Listener

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDevice.h

Include

#include "AudioDevice.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp

Syntax

float GetSquaredDistanceToListener
(
    const FVector & Location,
    const FTransform & ListenerTransform
) const

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