FAudioDevice::Init

Basic initialization of the platform agnostic layer of the audio system

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDevice.h

Include

#include "AudioDevice.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp

Syntax

bool Init
(
    Audio::FDeviceId InDeviceID,
    int32 InMaxSources
)

Remarks

Basic initialization of the platform agnostic layer of the audio system

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