Deprecated
Use LocationIsAudible that passes a ListenerIndex to check against a specific Listener
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include |
#include "AudioDevice.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp |
bool LocationIsAudible
(
const FVector & Location,
const FTransform & ListenerTransform,
const float MaxDistance
) const
Checks to see if a coordinate is within a distance of the given listener