Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include |
#include "AudioDevice.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AudioDevice.cpp |
void NotifyActiveSoundOcclusionTraceDone
(
FActiveSound * ActiveSound,
bool bIsOccluded
)
Notify that a pending async occlusion trace finished on the active sound.