Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h |
Include |
#include "AudioDeviceManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp |
FAudioDeviceHandle GetActiveAudioDevice()
Returns a ptr to the active audio device. If there is no active device then it will return the main audio device.