FAudioDeviceManager::GetActiveAudioDevice

Returns a ptr to the active audio device.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h

Include

#include "AudioDeviceManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp

Syntax

FAudioDeviceHandle GetActiveAudioDevice()

Remarks

Returns a ptr to the active audio device. If there is no active device then it will return the main audio device.

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