FAudioDeviceManager::GetNumMainAudioDeviceWorlds

Returns the number of worlds (e.g. PIE viewports) using the main audio device.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h

Include

#include "AudioDeviceManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp

Syntax

uint8 GetNumMainAudioDeviceWorlds() const

Remarks

Returns the number of worlds (e.g. PIE viewports) using the main audio device.

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