Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h |
Include |
#include "AudioDeviceManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AudioDeviceManager.cpp |
void SetAudioDevice
(
UWorld & InWorld,
Audio::FDeviceId InDeviceID
)
Sets the device associated with the given world.