FAudioThread::GetCurrentAudioThreadStatId

Retrieves the current audio thread stat id.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioThread.h

Include

#include "AudioThread.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioThread.cpp

Syntax

static FString GetCurrentAudioThreadStatId()

Remarks

Retrieves the current audio thread stat id. Useful for reporting when an audio thread command stalls or deadlocks.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss